I have to say that I am really disappointed in Apple Canada this Black Friday. For the past three years or so, I have leveled up either my iPads or Macs on Black Friday. Back then, I was pleased to see that Apple Canada mirrored the US based mothership store by offering an equivalent deal. However I guess that is only on the Other App Store as Aaron coined it.
Sure I can get my gear from Best Buy Canada or my local Apple dealer (Riverdale Mac $5o off iPads), who are participating in the Black Friday sales spirit. However I would normally get my iPad engraved by Apple. I would happily take an iTunes gift card in lieu of actual cash. I certainly spend more per year than the $50 iTines Card offered as incentive to our American cousins.
Yet another example of the fact that the “stores” are run out of the US version of Apple. Once again, Apple has demonstrated that Canada as a market is considered lower than Rhode Island or Delaware.
This week we follow up on hiring the best iOS developers. We delve into changes to Twitter’s API and how they are holding back deep search features. Jaime steals Aaron’s pick with Crossy Road. Aaron’s pick is to introduce part one of a look into Apple’s TestFlight implementation through iTunes Connect. Tim’s pick is Screeny, an app that lets developers cull screenshots stored on the iPhone, the (RED) campaign and Monument Valley’s additional (RED) chapter. Tim also discusses the updated 3rd Edition of iOS 6 By Tutorials – covering the features added to iOS 6, updated for Xcode 6 and iOS 8.
This week we discuss the arrival of Apple’s WatchKit addition to iOS SDK. We follow up on the relevance of Technical Job interviews and also on GT Advanced Technologies vs Apple. Aaron’s pick is Atlantic.net and Jaime has another proud papa moment discussing the Target In Store app by his former employer, Point Inside. Tim’s pick on the additional levels added to the award winning Monument Valley app, evolves into a discussion about buyer’s perception of value and the challenges developers & publishers face.
Seriously? People are giving Monument Valley one-star reviews because they are charging $2 (TWO dollars) for adding new levels?
Ok. So I’ve calmed down (a bit.) Let me start by saying that I first downloaded Monument Valley after it won an Apple Design Award at WWDC 2014. I had heard about it and it was featured on the App Store for weeks before (Zzzz!) However once I downloaded the app, I have to admit I was astounded. It will literally and figuratively change your perspective on how games should be created (pun intended.) Play the game or watch the 30 second video preview on the App Store.
It is a beautiful well thought out set of mysteries. You guide the little mistress heroin, Ida, of the game through as series of puzzles while soothing music plays in the background. There are no instructions needed and you simply tap the screen to navigate through the levels. There are only 10 levels in the original game, but it is full of “surprise and delight” – which Apple loves to see.
Most developers, heck, most artists only dream of creating such a wonderful work as this? Pull your head out of your a$$. Software costs money to develop, so you should be glad that you only have to pay less that a Starbucks latte! The one-star reviews merely serve to point out what is wrong with Apple’s insistence on a rating system. The App Store is broken as many app developers will tell you. The marketing bullies with deep pockets and have taken over. There is no App Store for the rest of us and that’s a shame. You can join the discussion on the More Than Just Code podcast. We’ve covered this issue for months. I’m sure this will be in the discussions in next weeks episode.
Hand your iPad to an 8 year old kid and watch the magic happen! “You non-contibuting zero” – Louis CK.
This is my review. If only I could give these guys a 10 star review!
This week we discuss the fate of sapphire manufacturer GT Advanced Technologies and dealings with Apple – Best alternative to a negotiated settlement. We also discuss the exaggerated rumors of developers choosing to go android first and Guy Kawasaki’s choice of smart phone. We discuss Apple’s iMessage deregistering tool as well as rumored iOS exploits. We follow up on iOS 8 adoption at 40%, reduced review times and Xcode bugs. This week’s picks are Post-It Plus and Ben Heck’s video series on building an Apple 1.
This week we discuss major retailers blocking the use of Apple Pay in favor of MCX’s CurrentC solution. We also delve into CurrentC’s challenges in light of recent hacks and it’s unease of use. We revel in and are shocked by the success and defeat of James Thompson’s PCalc as it is both featured and threaten with removal on the Apple Store. Jaimie retells the story of Gilt’s login bug on iOS. Picks: Auxy, Google Inbox, RWDevcon and iOS Leads
This week we discuss the challenges of publishing OS X apps on the Mac App Store. We also discuss the challenge of publishing apps specifically for the iPad, in light of the stellar reviews of the iPad Air 2. Our weekly picks include Apple Pay, adding directions with the MapKit API, Battery Doctor and the upcoming RWDevCon. Listen the podcast for a discount code.
This week we discuss the Apple’s Oct 16, 2014 press conference, “It’s Been Way Too Long”. We discuss Apple Pay, WatchKit, iOS 8.1, Yosemite, the new iPad Air 2, the iPad lineup and the new iMac 27 with Retina Display. We also discuss BBEdit’s decision to leave the app store, apps Clips and iDraw.
This week we ponder the significance of Apple’s upcoming October 16th press conference, It’s been far too long. Will there be a new iPad, or Mac’s. What mountains will Apple climb next. We also take an overdue look at Estimote’s iBeacon implementation. We discuss the trilateralization of electrons and their effect on the disappearance of StarTrek hardware.
While prepping an app for submission that still supports iOS 6 & 7, we discovered a bug when the app in run under iOS 8. There was a change to EKEventViewController that leaves behind some UI when the view is dismissed. So we had to use the default method for presenting the view.
The way we tested for iOS 6 and 7 last year was to check the version with: